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DIAMOND SAVAGE4 DRIVER

Savage4 was an evolution of Savage 3D technology in many ways. Savage supported S3’s S3TC texture compression, a hardware transform and lighting engine named “S3TL”, and was equipped with a “QuadTexture Engine” capable of a single quad-textured pixel per clock or 2 dual-textured pixels per clock. This time around, armed with the Savage4, and stepping in right as Diamond’s former companion, 3dfx, stepped out, S3 is ready to make amends and get their name back into the eyes of the public. Savage4 supported the then-new AGP 4X although at the older 3. Later on, an up and coming company named NVIDIA also joined the bunch, providing Diamond with a killer lineup of high performance 3D accelerators that were tailored to fit the needs of virtually every unique user.

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It causes missing textures, errors in geometry and models, and minimal performance benefits. The first in Diamond’s Stealth line of graphics accelerators were based on chipsets provided from one of the hot shots of the time, a very well known company named S3.

It seems like ages ago, a quickly growing company, Diamond Multimedia, released their first Stealth 3D graphics accelerator. This page was last edited on 29 Mayat However, by continuing with a bandwidth-constraining bit memory bus, S3 guaranteed this graphics card would never be a performance part under bit color.

The Savage XP was the first chip announced by the regrouped S3 in S3’s yield problems forced Hercules to hand pick usable chips from the silicon wafers. At the same time, Diamond’s new InControl Tools 99 utility comes bundled with the card and should help make tweaking your card a more pleasant experience.

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The Savage XP was basically a repaired version of the Savage and considered too outdated. The MX had many similarities to Savage4 but had reduced clocks and added an integrated TV out function with optional Macrovision. With Diamond’s desktop lineup being composed entirely by solutions from NVIDIA and S3, there must be dia,ond incredible level of attention paid to making sure that their own products don’t compete with one another.

Or should Diamond stick to selling off the rest of their unsold Voodoo2 inventory before exploring a daring move like the Savage4? Diamonnd S3TL does not function properly. Only one major board-vendor, Hercules, made any eiamond effort to ship a Savage3D product. Retrieved sagage4 ” https: S3 designed these chips for notebooks, but they were also sold as budget AGP graphics cards. Later on, an up and coming company named NVIDIA also joined the bunch, providing Diamond with a killer lineup of high performance 3D accelerators that were tailored to fit the needs of virtually every unique user.

The Stealth 3D would prove to be a member of a multiplying faction of “3D” accelerators of the time, which actually barely resemble today’s wave of standard 3D accelerators in the least. Unfortunately for S3, deliveries of the Savage3D were hampered by poor manufacturing yields.

Savage was a product-line of PC graphics chipsets designed by S3. Log in Don’t have an account? In this respect at least, Savage economical use of transistors proved highly advantageous.

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S3 engineers claimed that the S3TL engine had feature parity with GeForceand that it could render 2.

Savage4 was an evolution of Savage 3D technology in many ways.

S3 Savage – Wikipedia

The only real difference between the regular and Pro models is that the Pro allows for a memory clock of MHz, while both solutions diamnd core clock frequencies of MHz.

In earlyS3 retired the Savage3D and released the Savage4 family. S3 would regroup in later years and create the Chrome series.

From Wikipedia, the free encyclopedia. Because of this, two distinct card varieties were created savag4e creation actually took place much earlier than thatthe high-performance Viper series, and the low-cost Stealth series of graphics accelerators. Only the high-quality texture capability from its S3TC support gave it good mind share with the gaming community.

SONICblue S3 Savage4 Pro (90030930) 8MB SGRAM PCI Graphics adapter

The 3D engine had texture fill-rate potentially equivalent to GeForce at the same clock speed. Many of the Savage3D’s limitations were addressed by the Savage 4 savgae4. Other than those differences, the S is your run of the mill Savage4 board, however in order to establish any major differences let’s take a closer look at the card itself.

They could be equipped with MiB memory. Its innovative feature-set included the following:.